Maciej Drabik
Maciej Drabik
Freelance concept artist and illustrator
Bialystok, Poland

Summary

Hello,
My Name is Maciej Drabik. I'm a freelance concept artist, illustrator and matte painter.
I have professional experience working on video games, game cinematics, commercials and tv series.

Recent projects:
- The Witcher - Netflix series - concept art
- Kingdoms of Fire - Tv series - concept art and matte painting
- Metro Exodus - Artyom's Nightmare Cinematic Trailer - concept art, matte painting

I've been working with companies such as:
EA/ DICE LA, Platige Image, Juice, VaynerMedia, Deep Blue Production, Focal Press, 3D Total Publishing, GameCO Studios

Digital art and art in general is my biggest passion. Specifically sci-fi and fantasy. It all started before I could even read, thanks to my father who was collecting fantasy magazines and books.
At this time I could spend countless hours just staring at covers and illustration.
Now I'm trying to find my own way in digital art and explore imaginative worlds hoping to create something unique one day.

Skills

IllustrationConcept ArtConcept DesignMatte PaintingUI DesignEnvironment Design

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
ZBrush
ZBrush
World Machine
World Machine
V-Ray
V-Ray
Octane Render
Octane Render

Experience

  • Freelance concept artist at DICE LA
    March 2019 - April 2019

    Freelance contract for creating environment concepts.

  • Freelance illustrator / concept artist / matte painter at Platige Image
    Warsaw, Poland
    September 2015 - Present

    Working as a freelance artist, creating concepts and mattes for cinematics, commercials and tv shows.

  • Concept artist / Illustrator / Matte Painter at Freelance
    Poland
    August 2015 - Present

    Clients: Platige Image, Juice, VaynerMedia, GameCO Studios, Paperbone, Huta 19, 3D Total Publishing, Focal Press, The Farm 51

  • Concept artist / UI designer at The Farm 51
    Gleiwitz, Poland
    October 2014 - July 2015

    Environment concept design and user interface design for game "Get Even".

  • Graphic designer at Sensis
    Bialystok, Poland
    September 2009 - October 2014

    Graphic design for advertising and entertainment.